Graphics

At the moment I don't have much to put here but I at least want to introduce to you a very brief introduction to the standard graphics tool that I use for modifying or creating NES games every single time.

YY_CHR Screenshot YY_CHR

I love YY_CHR because not only is it designed for creating 8-bit NES graphics, but because it is also designed for graphics for many other systems, such as the SNES. It only allows you to use the number of colors that are available on the NES palette (or whichever system you choose) which is quite handy. Even better, the graphics are saved in a binary format that can be directly imported into an NES ROM or assembly build with no problems!




In the future, I'll be covering the following topics regarding NES graphics here: